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A Fresh Look at Generalized Sampling
Author(s):
Source: Journal:Foundations and Trends® in Computer Graphics and Vision ISSN Print:1572-2740, ISSN Online:1572-2759 Publisher:Now Publishers Volume 8 Number 1, Pages: 86 (1-84) DOI: 10.1561/0600000053
Abstract:
Discretization and reconstruction are fundamental operations in computer graphics, enabling the conversion between sampled and continuous
representations. Major advances in signal-processing research have shown that these operations can often be performed more efficiently by
decomposing a filter into two parts: a compactly supported continuous-domain function and a digital filter. This strategy of “generalized
sampling” has appeared in a few graphics papers, but is largely unexplored in our community. This paper broadly summarizes the key aspects of
the framework, and delves into specific applications in graphics. Using new notation, we concisely present and extend several key techniques.
In addition, we demonstrate benefits for prefiltering in image downscaling and supersample-based rendering, and present an analysis of the
associated variance reduction. We conclude with a qualitative and quantitative comparison of traditional and generalized filters.
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